I think this whole project started off on the wrong foot to
be honest, people started arguing about the idea that me and Scarlett came up
with and there were major disagreements about people not working on anything. After
a little while we all started to agree which sorted things out and we got back
on task pretty quick, whilst at first it seemed like we wouldn't be able to get
it finished on time to present, we ended up being one of the finalists at our
school. Even though we didn't win, it was just fun to be able to go to London
and meet the executives and other finalists.
Friday, 21 June 2013
E4 Estings animation idea
Setting:
Boxing match
Two boxers
are in the middle of a match when the bell goes to symbolise that the round is
over. They sit in their individual corners and have a few seconds rest, they
get back up and the bell goes to start the round, the guy on the right throws a
punch which misses and the guy on the let swings and lands a knockout. Instead
of stars or birds flying around his head which Looney Toons seem to be so fond
of doing, I was planning on there being small E4 logos floating round his head.
Long story short he falls to the floor and gets squashed by a giant E4 logo
which then proceeds to light up.
This was a
small representation of what it would look like:
Apart from
the fact that it wouldn’t be some Hench gypsy knocking out an Irish Brad Pitt
it’s pretty spot on, oh and also it would be animated…
Friday, 17 May 2013
Friday, 19 April 2013
Friday, 22 March 2013
Game Classifications
Conditions of Employment: Boundaries In Gaming
United Kingdom Game Ratings
3: All ages may play.
7: Parental Guidance is suggested.
12: Not recommended for a younger audience but not restricted.
16: Restricted to younger audiences unless accompanied by an adult.
18: Only adults may play.
Compare & Contrast two different ratings
So age ratings were obviously put in place for a reason, but are they taking it a bit too far?
3: It’s basically for kids only; well at least it was until they started putting racing games in which you see violent crashes and explosions under it. Games like Disney’s Epic Mickey usually fall under this classification.
18: Basically blood and gore galore; or at least it was until everyone decided that call of duty was too violent for anyone below 18. Seriously though it’s a First Person Shooter like any other yet it’s ridiculously over classified for what it is. Games like Skyrim in which you can violently decapitate people and destroy their limbs are somehow classified as a 15, guys, stop.
Agree or disagree with a game classification
I’m going to have to pick 18; which I disagree with entirely, especially since some games are way too highly rated for the content they have in them, we’re starting to rate games an 18 because someone said the word “bulls**t”. Not to mention the fact that some violent games are severely underrated too, it’s pretty dumb most of the time.
Also when I want to buy a game that’s rated 18 they ask for my ID or a driver’s license, guys I’m buying a game in which I’m going to run people over for money, does it look like I have a driver’s license?
Friday, 1 February 2013
Terry Pratchet: Wyrd Sisters
Terry Pratchet: Wyrd Sisters
Length:
Around 3
Minutes.
Characters:
The Three Wyrd
Sisters and some random guy who gets killed.
Audience:
Anyone who
enjoys Terry Pratchet
Types Of Radio
Types of Radio:
Broadcast:
Something that is being sent across the world for all to see/hear in real-time.
Radio One –
Every Day, Live.
BBC News –
Every Day, Live.
Non
Broadcast: Pre Recorded, Maybe exclusive to some people.
Hospital
Radio – Pre Recorded playlist with songs requested by patients.
Kiss 100 –
Pre Recorded Radio, Same songs all day.
Tesco – A series
of mix tapes for background noise.
How are Radio Programs made?
In Booths,
Studios, As long as you have a good microphone.
Why were they made?
Originally
to inform the public about the war, and to communicate information to foot
soldiers and RAF pilots. Now it’s more commonly used for gossip and popular
music.
Who listens to them?
People who
are driving, Blind people and people at work.
Differences between AM and FM
AM: Amplitude
Modulation. In this technique, the amplitude or height of the carrier signal
increases and decreases as the base signal changes. AM radio signals will
travel great distances so a single transmitter can cover large areas.
FM: Frequency Modulation, where the frequency of the carrier signal increases and decreases to represent the change in voltage of the base signal. FM signals tend to offer better signal quality than AM but the range is far less, demanding multiple transmitters to cover the same area as one AM transmitter.
Genres
Drama – The Archers
Jingles –
ASDA
Friday, 21 December 2012
Friday, 16 November 2012
Friday, 14 September 2012
Interview Pre-Production
1. Concept:
I'm going to be doing an interview with Stanley Hutcheon (Web Developer, Graphics Designer, Etc..)
It's going to be around five minutes long in full HD, It's going to be sort of talk show style (One Show, Good Morning, Ellen Show)
2. Script:
Me: I'm here with Stan Hutcheon bringing you a quick Interview about his experience as a Web Developer.
So Stan, What made you want to become a Web Developer, What was your inspiration?
Stan: (Answers)
Me: So what exactly makes Web Design so enjoyable for you?
Stan: (Answers)
Me: Well, What is your current project, What are you working on at the moment?
(Answers)
Me: I'd like to ask you some stuff about your Interest in Graphics Design, Just how good are you?
(Answers)
Me: Well, Have you got any recent designs you can show us?
(Answers)
(Designs are displayed on screen)
Seems like you've been at it for a while, how long ago did you start Designing things in Photoshop?
(Answers)
Well, That's all we have time for guys, thanks for tuning in, and I'll see you next time!
(End)
3. Storyboard to be done in class.
4. Schedule not yet decided, Probably a Sunday.
5. Job Assignment:
Taylor Russen: Interviewer
Stanley Hutcheon: Web Developer
Cameraman/woman: ?
6. Locations:
Shot in Stan's Room
Edited by Me at My House
7. Risk Assesment:
Fires
Faulty Equipment
8. Costumes:
None for this
9. Character Profile:
Stanley Hutcheon: 15 Year Old Web Developer, 1 Year + Experience in Website Design. Also a Graphics Designer at times.
Taylor Russen: 15 Year Old Video Enthusiast, Loves Making videos and entertaining people in general, Currently Teaching Himself Graphics and Video Editing.
10. Equipment:
Canon 550D for Filming (Hopefully)
Blue Snowball iCE for HD audio
Laptop for recording the audio on
Desktop for Editing
11. Cast:
Stanley Hutcheon
Taylor Russen
12. Crew:
N/A
Friday, 6 July 2012
Aviva Project: Wrappin' it up
Evaluation of The Project
I think this whole project started off on the wrong foot, People were arguing about the idea and there were disagreements about people not working on anything. But after a little while we started to sort things out and get back on task pretty quick, While it seemed that we wouldn't be able to get it finished on time to present to Aviva, We did, and we ended up being one of the finalists of our school. Whilst we didn't win, It was fun to just be able to go to London and meet the people we met.
My Strength's:
I Managed to catch up on time.
I'm confident on stage.
My Weaknesses:
I was behind for a lot of the Project.
I mess around alot.
I didn't really say much when we were presenting.
I think this whole project started off on the wrong foot, People were arguing about the idea and there were disagreements about people not working on anything. But after a little while we started to sort things out and get back on task pretty quick, While it seemed that we wouldn't be able to get it finished on time to present to Aviva, We did, and we ended up being one of the finalists of our school. Whilst we didn't win, It was fun to just be able to go to London and meet the people we met.
My Strength's:
I Managed to catch up on time.
I'm confident on stage.
My Weaknesses:
I was behind for a lot of the Project.
I mess around alot.
I didn't really say much when we were presenting.
Tuesday, 15 May 2012
Aviva Project Reserch
Aviva Project Research
1. Research the different options Aviva offer for people to save money with them.
Aviva has many different options, such as ISA's, which are shares, properties and buying stocks.
Investment bonds allow you to invest in a certain amount of money.
2. What audience do you think they're trying to attach for different schemes?
ISA's for people who are willing to take the risk and wait to get more money.
Investment bonds for people who a willing to wait until their bonds become more valuable and then sell them.
3. How would you describe/explain the Aviva brand image?
Aviva is about getting the most out of your money via saving, and also getting the cheapest but best insurance for your money. Aviva insure a wide variety of areas, such as: Car insurance, house insurance, Life insurance, etc. The colours used express a kind of happiness.
4. What strategies do banks use to encourage people to save money?
Some banks offer a variety of deals that depending on how much you save increases your income.
Also, there are banks that do a kids saving scheme, each time you save a certain amount of money you are given a different size/colour piggy bank.
Age Ratings
Age Ratings
Research and explain how and why films are classified for their audiences.
All Age Ratings:
Meanings:
U: General Viewing for all audiences.
PG: Parental Guidance Suggested, Some Content may be innapropriate for children.
12A: Anyone under 12 must be accompanied by an adult.
12: No access for anyone under the age of 12.
15: No access for anyone under the age of 15.
18: No access for anyone under the age of 18.
18R: Restricted Sale.
Age Ratings are in place mainly so that parents have an easier job of what is appropriate for their children. With age ratings they have a rough idea of what kind of things the film is going to contain, therefore being able to decide whether it is appropriate or not.
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